extends Control

@onready var 返回游戏: Button = $框架/横向框架/框架/返回游戏
@onready var 保存存档: Button = $框架/横向框架/框架2/保存存档
@onready var 读取存档: Button = $框架/横向框架/框架3/读取存档
@onready var 更改设置: Button = $框架/横向框架/框架4/更改设置
@onready var 退出游戏: Button = $框架/横向框架/框架5/退出游戏

@onready var 退出框架: PanelContainer = $退出框架
@onready var 框架: PanelContainer = $框架
@onready var 暂停设置节点: Control = $暂停设置节点

@export var gui显示与管理: Control



func 初始化():
	框架.visible = true
	退出框架.visible = false
	暂停设置节点.visible = false
	暂停设置节点.初始化()



func _on_返回游戏_pressed() -> void:
	gui显示与管理.切换GUI("玩家UI")
	gui显示与管理.更换GUI操作模式()
	pass # Replace with function body.


func _on_保存存档_pressed() -> void:
	pass # Replace with function body.


func _on_读取存档_pressed() -> void:
	pass # Replace with function body.


func _on_更改设置_pressed() -> void:
	框架.visible = false
	暂停设置节点.visible = true
	pass # Replace with function body.


func _on_退出游戏_pressed() -> void:
	框架.visible = false
	退出框架.visible = true
	pass # Replace with function body.
